AI Insights · Timothy · October 2022
Top 5 Soccer Games Performance in Kuwait Q3 2022
Explore the performance of the top 5 soccer games in Kuwait during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top soccer games in Kuwait showcased varied performance metrics in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive view of the trends for these popular games.
Captain Tsubasa: Dream Team from KLab Inc. experienced a notable fluctuation in weekly revenue, peaking at approximately $27.4K at the end of June and then gradually declining to around $9.9K by the end of September. Weekly downloads saw a modest range, starting at 76 in late June and dropping to 59 by the end of the quarter. Active users also showed a slight decline, from 166 in late June to 132 by the end of September.
Top Eleven Be a Soccer Manager by Nordeus displayed a steady increase in revenue, starting at $3.5K in late June and reaching $5.2K by mid-September. Downloads varied, with a peak of 643 in mid-July, decreasing to 222 by the end of September. Active users maintained a relatively stable trend, starting at 2.3K in late June and ending at almost 2K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed a downward trend in revenue, beginning at $5.3K in late June and decreasing to $1.5K by the end of September. Weekly downloads remained strong, starting at 2.9K and slightly declining to 1.8K by the end of the quarter. Active users remained robust, fluctuating around the 41K mark throughout the period.
Online Soccer Manager (OSM) by Gamebasics BV had a stable revenue trend, peaking at $2.8K at the end of August and maintaining around $2.3K by the end of September. Downloads varied, with a peak of 318 in mid-August, and then declining to 71 by the end of the quarter. Active users showed a slight decline from 10.4K in late June to 9K by the end of September.
Head Ball 2 - Soccer Game by MASOMO LIMITED demonstrated a consistent revenue trend, starting at $1.6K in late June and ending around $850 in late September. Downloads saw a peak of 2K in mid-July, decreasing to 1.2K by the end of September. Active users remained fairly steady, starting at 20.1K in late June and ending around 19.7K by the end of the quarter.
For more detailed insights and data on these trends, you can visit Sensor Tower.